Task 3
Use your design pack to build
your environment within NewTek Modeler. Pay careful attention the specification
required by this assignment i.e. that the resulting environment will need to
function within a 3D game engine or within LightWave’s animation application
Layout. The distinction is that one will be real-time and the other
non-real-time rendered. Make sure that you save your files by date and
incrementally. Ensure that you surface elements as you work (photographic
and preset textures can be applied later, but you may wish to experiment by
previewing your work within NewTek Layout). Record the whole of your production
process within a production log that can be posted to your blog at the end of
the assignment. You may need to source additional reference imagery and textures as the
modelling progresses.
No comments:
Post a Comment